1 Arrupe Jesuit University, School of Engineering and Information Communication Technology, Harare, Zimbabwe
2 Mulungushi University, School of Engineering and Technology, Kabwe, Zambia.
International Journal of Science and Research Archive, 2025, 14(03), 1634-1637
Article DOI: 10.30574/ijsra.2025.14.3.0909
Received on 18 February 2025; revised on 29 March 2025; accepted on 31 March 2025
Virtual and argumentative reality has captured pertinent attention in recent years especially in the field of science and technology where it has proven significance in simulation and optimisation of complex problems especially in the immersive modes and structured argumentation. Most scholars have done countless efforts in exploring and addressing the one-sided dimensional sphere of this technology, a good example is in the gaming industry in that regard leaves unaddressed room for the deeper understanding of this technological reality in a multi-user dimensional space. This script aims to put to light the synergy of the cognitive, emotional and privacy in multi-user platform of virtual and argumentative reality.
Virtual Reality; Augmentative Reality; Cognitive; Multi-User
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Godfrey Murairidzi Gotora, Godfrey Benjamin Zulu, Tungamirai Nyahunda and Emanuel Rangarirai Chibota. The synergy of cognitive, emotional and privacy in multi-user virtual and argumentative reality. International Journal of Science and Research Archive, 2025, 14(03), 1634-1637. Article DOI: https://doi.org/10.30574/ijsra.2025.14.3.0909.
Copyright © 2025 Author(s) retain the copyright of this article. This article is published under the terms of the Creative Commons Attribution Liscense 4.0